The Only Backend Your Game Needs
Dedicated Game Server Hosting
Includes low-latency DDoS mitigation. Autoscaling & instant servers. Monitoring & crash reporting. Supports TCP, UDP, WebSockets, & more.
Matchmaking, Lobbies, & Parties
Supports casual, competitive, MMO, and turn-based. Supports server-authoritative, P2P, and async multiplayer. Works with existing multiplayer.
Accounts, Friends, & Presence
Email, username, and OAuth support. Support social logins including Google, Twitch, Discord, and more. Display friends online & join lobbies.
100% Modular & Scriptable
Pick and choose modules to use. Easily write server-side scripts & real-time actors. Database included for free. Powered by Open Game Backend.
...and so much more
Included for Free
Powering play sessions
for FPS games
Rivet Works with Your Game Engine
Single Platform to Manage Your Backend & Game Servers
Our commitment to open-source
Everyone who works at Rivet has shipped a multiplayer game. We've all experienced how much time & money is required to ship a game, and how much harder it is to maintain it.
We refused to use closed-source solutions that locked us in and failed to grow alongside our use cases, so we always opted to build solutions ourselves. To build the tool we needed, we knew it had to make it radically open-source.
The future of game development is open-source and we're here to lead the way.